Foot FPS

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jeu de foot ou de sport collectif en réseau à la première personne software, game, football, FPS, multipayer, collective

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Titre
Foot FPS
Courte Description
jeu de foot ou de sport collectif en réseau à la première personne
Description
jeu de foot ou de sport collectif en réseau à la première personne
game design: tout réside dans la synchronisation entre deux sphères (ballon vs tête/pied/torse/genou/hanche/etc..). ainsi, si la synchronisation est parfaite, le coup sera le même que celui prévu. si la synchronisation est a 5° parfaite, la trajectoire sera déviée de 5° etc..
Message pour les réseaux sociaux
#libreidea vous présente une #ingénie: Foot FPS http://www.libreidea.org/Foot_FPS jeu de foot ou de sport collectif en réseau à la première personne
Devinette pour les réseaux sociaux
quelle #ingénie se cache derrière ces #motsclés? : software, game, football, FPS, multipayer, collective réponse: http://www.libreidea.org/Foot_FPS
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Title
Foot FPS
Short Description
game of football or sport networked first-person
Description
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#libreidea presents the #ingenie: Foot FPS http://www.libreidea.org/Foot_FPS game of football or sport networked first-person
Social media riddle
What #ingenie is behind these #keywords? : software, game, football, FPS, multipayer, collective answer: http://www.libreidea.org/Foot_FPS
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Properties
Author User:Vev
Author nationality Française
Creation date 20140506164844
Modification date 20150924094544
Number of modifications 1
Page bytes
Portal Culture
"What is it?" keywords software, game, football, FPS, multipayer, collective
"What is it for?" keywords entertainment, football, FPS, game, fun
Primary key 73
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Ingenie has been implemented False
Invented with coci False
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Browse properties

Foot FPS

Author

User:Vev +

Description-fr jeu de foot ou de sport collectif en résea
jeu de foot ou de sport collectif en réseau à la première personne <br /> game design: tout réside dans la synchronisation entre deux sphères (ballon vs tête/pied/torse/genou/hanche/etc..). ainsi, si la synchronisation est parfaite, le coup sera le même que celui prévu. si la synchronisation est a 5° parfaite, la trajectoire sera déviée de 5° etc..
te, la trajectoire sera déviée de 5° etc..  +
Ease of implementation rational vote

0  +

Frequency use rational vote

0  +

Implemented ingenie

false  +

Libre licence

true  +

Nationality

Française  +

Number of modifications

1  +

Page type

ingenie  +

Physical object

false  +

Portal

Culture  +

Potential users rational vote

0  +

Primary key

73  +

Short description-en

game of football or sport networked first-person  +

Short description-fr

jeu de foot ou de sport collectif en réseau à la première personne  +

Social media message-en

#libreidea presents the #ingenie: Foot FPS http://www.libreidea.org/Foot_FPS game of football or sport networked first-person  +

Social media message-fr

#libreidea vous présente une #ingénie: Foot FPS http://www.libreidea.org/Foot_FPS jeu de foot ou de sport collectif en réseau à la première personne  +

Social media riddle-en

What #ingenie is behind these #keywords? : software, game, football, FPS, multipayer, collective answer: http://www.libreidea.org/Foot_FPS  +

Social media riddle-fr

quelle #ingénie se cache derrière ces #motsclés? : software, game, football, FPS, multipayer, collective réponse: http://www.libreidea.org/Foot_FPS  +

Stub

false  +

Subjective vote

0  +

Title-en

Foot FPS  +

Title-fr

Foot FPS  +

What is it for keywords

game  + , football  + , FPS  + , entertainment  + , fun  +

What is it keywords

software  + , game  + , football  + , FPS  + , multipayer  + , collective  +

With coci

false  +

Has query
This property is a special property in this wiki.

Foot FPS + , Foot FPS + , Foot FPS + , Foot FPS + , Foot FPS + , Foot FPS + , Foot FPS + , Foot FPS + , Foot FPS + , Foot FPS +

Creation date
This property is a special property in this wiki.

6 May 2014 16:48:44  +

Categories

Software , Game , FPS , Sport , English , Français , Deutsch , Español , 日本語 , 中文 , Italiano , Português , Polski , Bahasa Indonesia , Ingenie

Modification date
This property is a special property in this wiki.

24 September 2015 09:45:44  +

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commentaires[edit]

English (en)[edit]

Foot FPS

game of football or sport networked first-person

game design: everything lies in the synchronization between two spheres (ball vs head/foot/torso/knee/hip/etc.). Thus, if the sync is perfect, the shot will be the same as expected. If synchronization is a 5° perfect, the trajectory will be deflected 5° etc.


If the synchronization is missed 60° unscrew the ball during a cover of fly for example. keyboard: Classic zsqd + shift for turbo (depending on frequency)

mouse:

  • Button1: kick the most logical to carry out the coup wanted (closest to the ball)
  • Button2: blow the 2nd most logical to carry out the coup wanted (ex: in a classic strike, ball, kick left foot instead of the right)

time to click supported to manage power and synchronization


Français (fr)[edit]

Foot FPS

jeu de foot ou de sport collectif en réseau à la première personne

game design: tout réside dans la synchronisation entre deux sphères (ballon vs tête/pied/torse/genou/hanche/etc..). ainsi, si la synchronisation est parfaite, le coup sera le même que celui prévu. si la synchronisation est a 5° parfaite, la trajectoire sera déviée de 5° etc..


si la synchronisation est ratée de 60° le ballon dévissera lors d'une reprise de volée par exemple. clavier: zsqd classique + shift pour turbo (suivant une fréquence)

souris:

  • bouton1 : coup le plus logique pour réaliser le coup voulu (le plus proche du ballon)
  • bouton2 : coup le 2ème le plus logique pour réaliser le coup voulu (ex: lors d'une frappe classique, ballon au sol, coup pied gauche au lieu du droit)
  • temps du clic appuyé pour gérer puissance et synchronisation OU shoot a la molette, 1 cran: lent, 6 crans très rapide
  • réglage de la physique: vitesse balle, joueur,
  • simplifier: un seul pied, au plus simple tout du moins au début


Deutsch (de)[edit]

Fuß FPS

Spiel Fußball oder Sport vernetzt Erstperson

Game Design: alles liegt in der Synchronisierung zwischen beiden Sphären (Ball Vs Kopf/Fuß/Torso/Knie/Hüfte/etc.). So, wenn die Synchronisation perfekt ist, wird der Schuss erwartungsgemäß übereinstimmen. Wenn die Synchronisierung eine perfekte 5 ° ist, wird die Flugbahn 5 ° etc. abgelenkt.


Wenn die Synchronisierung verpasste 60 ° ist Schrauben Sie den Ball während eine Coverversion von fliegen zum Beispiel. Tastatur: Klassische Zsqd + Umschalttaste für Turbo (je nach Frequenz)

Maus:

  • Button1: Kick die logischste der Putsch durchführen wollte (nahe zu den Ball)
  • Button2: Schlag die logischste durchzuführen, den Putsch wollte 2. (ex: in einem klassischen Streik, ball, kick linken Fuß statt rechts)

Zeit unterstützten macht und Synchronisierung verwalten klicken

Español (es)[edit]

Fútbol FPS

juego de fútbol o deporte en red en primera persona

diseño del juego: todo radica en la sincronización entre dos esferas (bola vs cabeza/pies/tronco/rodilla/cadera/etc.). Por lo tanto, si la sincronización es perfecta, el tiro será igual como se esperaba. Si es un 5 º perfecta sincronización, se desvió la trayectoria 5 ° etc..


Si la sincronización está perdido 60 ° Desenroscar el balón durante una cubierta de vuelo por ejemplo. teclado: Clásico zsqd + cambio de turbo (dependiendo de la frecuencia)

ratón:

  • Button1: patada lo más lógico para llevar a cabo el golpe de estado quería (más cercana a la bola)
  • Button2: volar más lógico para llevar a cabo el golpe de estado querido el segundo (ex: en un ataque clásico, pelota, patear el pie izquierdo en lugar del derecho)

tiempo hacer clic apoyado para administrar energía y sincronización

中文 (ja)[edit]

サッカー FPS

サッカーやスポーツのゲーム最初人のネットワーク

ゲーム デザイン: 2 つの球 (ボール vs 頭/足/胴/膝/ヒップ/など) の間の同期であるすべて。したがって、sync が完璧な場合は、ショットがある期待どおりに同じです。同期は、完璧な 5 °、軌道に 5 ° 等が偏向されます。


同期が逃された 60 ° の場合たとえばフライのカバーの中にボールを外します。 キーボード: 古典的な zsqd + (周波数) によってターボのシフト

マウス:

  • Button1: キック、クーデターを遂行する最も論理的募集 (ボールに最も近い)
  • Button2: 爆破したかったクーデターを遂行する最も論理的の第 2 (ex: クラシックのストライク ボール, キックではなく、右の左の足)

クリックして時間サポート力との同期を管理するには

日本語 (zh)[edit]

足球 FPS

踢足球或體育網路第一人

遊戲設計: 一切都位於兩個領域 (球 vs 頭/腳/軀幹/膝/髖關節/等) 之間的同步。因此,如果同步是完美的球會被如預期一樣。如果同步是一個完美的 5 °,軌跡會偏轉 5 ° 等。


如果同步是錯過的 60 ° 例如期間飛蓋擰下球。 鍵盤: 經典的 zsqd + shift,(具體取決於頻率) 的渦輪增壓

滑鼠:

  • Button1: 踢最合乎邏輯進行政變想 (最靠近球)
  • Button2: 吹第二最合乎邏輯進行政變想 (ex: 在經典的罷工,球,踢右邊的左腳)

按一下受支援的管理權力和同步的時間

Italiano (it)[edit]

Calcio FPS

gioco di calcio o sport in rete prima persona

progettazione del gioco: tutto ciò che si trova nella sincronizzazione tra due sfere (palla vs testa/piedi/busto/ginocchio/anca/ecc.). Così, se la sincronizzazione è perfetta, il colpo sarà lo stesso come previsto. Se la sincronizzazione è un 5 ° perfetto, sarà deviata la traiettoria 5 ° ecc.


Se la sincronizzazione è mancato 60 ° Svitare la palla durante una cover di volare ad esempio. tastiera: Zsqd classico + shift per il turbo (a seconda della frequenza)

mouse:

  • Button1: calcio la più logica per effettuare il colpo di stato voluto (più vicino alla palla)
  • Button2: soffiare il 2 ° più logico per effettuare il colpo di stato desiderato (es: uno sciopero classico, palla, calciare di piede sinistro anziché il destro)

ora fare clic supportati per gestire potere e sincronizzazione

Português (pt)[edit]

Futebol FPS

jogo de futebol ou esporte em rede primeira pessoa

Game design: tudo se encontra na sincronização entre duas esferas (bola vs cabeça/pé/tronco/joelho/quadril/etc.). Assim, se a sincronização for perfeita, o tiro será o mesmo como o esperado. Se a sincronização é um 5 ° perfeito, a trajetória vai ser desviada 5 ° etc.


Se a sincronização for perdida 60 ° Desenrosque a bola durante um cover de mosca por exemplo. teclado: Zsqd clássico + shift para turbo (dependendo da freqüência)

mouse:

  • Button1: chute o mais lógico para realizar o golpe queria (mais próximo da bola)
  • Button2: explodir o 2º mais lógico para realizar o golpe de estado que queria (ex: um clássico ataque, bola, chute de pé esquerdo em vez de à direita)

tempo para clicar com suporte para gerenciar o poder e a sincronização

Polski (pl)[edit]

Piłka nożna FPS

Gra Piłka nożna lub sportu sieci pierwszej osoby

gra projektowanie: wszystko leży w synchronizacji między dwie kule (piłka vs głowa/stopy/tułowia/kolana/hip/itp.). W związku z tym jeśli synchronizacji jest doskonały, strzał będzie taki sam, jak oczekiwano. Jeśli synchronizacja jest 5 ° ingenielny, toru będzie odchylane 5 ° itp.


Jeśli synchronizacja jest nieodebranych 60 ° odkręcić piłkę podczas cover mucha np. Klawiatura: Klasyczny zsqd + shift na turbo (w zależności od częstotliwości)

Mysz:

  • Button1: kick najbardziej logicznym do przeprowadzenia zamachu chciał (najbliżej piłki)
  • Button2: cios najbardziej logicznym przeprowadzenie zamachu, chciał 2nd (ex: w strajku klasyczne, piłka, kopać lewej stopy, a nie prawo)

czas kliknij obsługiwane do zarządzania energią i synchronizacji

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You {may|might|could} {also|likewise|additionally} have {bleeding|hemorrhaging} on the {{inside|within|in} of|within} your {body|physical body}, such as in your {stomach|tummy|belly} or #file_links<>links/imp_files/19.08.15.txt",1,S] {intestines|intestinal tracts|guts|bowels}. You {may|might|could} be {required|needed|called for} to take this {medication|medicine} for the {rest|remainder} of your life #file_links<>links/imp_files/19.08.15.txt",1,S] to keep your blood {pressure|stress|tension} {under {control|command}|controlled}. It's {important|essential|crucial|vital} to {tell|inform} your {{health|wellness|health and wellness} {care|treatment}|healthcare|medical} #file_links<>links/imp_files/19.08.15.txt",1,S] {provider|service provider|company|supplier|carrier} {about|regarding|concerning} {{any|any type of|any kind of|any sort of} {other|various other}|other} {medications|medicines} you are taking {at the {moment|minute}|currently|presently|right now}, such as {depression|misery} {medications|medicines}, antifungals, HIV {medications|medicines}, {antibiotics|prescription antibiotics|anti-biotics}, {drugs|medicines} for {normal|typical|regular} blood {lipid|crowd} {levels|degrees}, rifampicin, {medicines|medications} for {weight {loss|reduction}|weight management|weight-loss|fat burning|fat loss}, epilepsy {drugs|medicines}, antidiabetes {medications|medicines}, St. {Ocular|Eye} {side {effects|results|impacts}|adverse effects|negative effects|negative side effects} of {oral|dental} budesonide (the {active|energetic} {ingredient|component|element|substance} {contained|included|consisted of|had} in Pulmicort Turbuhaler) {have|have actually} #file_links<>links/imp_files/19.08.15.txt",1,S] {included|consisted of} conjunctivitis, eye {abnormality|irregularity|problem}, {and|and also|as well as} {abnormal|unusual|irregular|uncommon} vision. Nootropil {tablets|tablet computers} {and|and also|as well as} {oral|dental} {solution|option|services|remedy} both #file_links<>links/imp_files/19.08.15.txt",1,S] {contain|include|consist of|have} the {active|energetic} {ingredient|component|element|substance} piracetam. Table 4 {includes|consists of} all {events|occasions} (whether #file_links<>links/imp_files/19.08.15.txt",1,S] {considered|thought about|taken into consideration} {drug-related or nondrug-related|nondrug-related or drug-related} by the {investigator|private investigator|detective}) that {occurred|happened|took place} at {a rate|a price} of over 3 % in the {group|team} treated with Serevent Inhalation Aerosol {and|and also|as well as} were {more|even more} {common|typical|usual} in the {group|team} treated with Serevent Inhalation Aerosol {than|compared to} in the {placebo|sugar pill|inactive medicine} {group|team}. It {can|could} be {used|utilized|made use of} to {treat|deal with|address|manage} {{high|very high|higher} blood {pressure|stress|tension}|hypertension}, #file_links<>links/imp_files/19.08.15.txt",1,S] {chest|breast|upper body} {pain|discomfort}, heart {rhythm|tempo} {disorders|conditions|ailments} and {other|various other} {heart {conditions|problems|disorders}|heart disease} you {may|might|could} be {diagnosed|identified|figured out|detected} with. You do not {have to|need to} {report|state|mention} it to your {{health|wellness|health and wellness} {care|treatment}|healthcare|medical} {provider|service provider|company|supplier|carrier} and {just|simply} {use|utilize|make use of} some {moisturizer|cream} #file_links<>links/imp_files/19.08.15.txt",1,S] for this {problem|issue|trouble}. Did you {know|understand|recognise} there are {dozens|lots|loads} #file_links<>links/imp_files/19.08.15.txt",1,S] of {wonderful|fantastic|terrific|remarkable|splendid} {pharmacies|drug stores} {{waiting|hanging around|standing by} for|awaiting} you {to come|ahead} by and {place|put|position} an order? Poor {sucking|drawing}, {vomiting|throwing up|puking} {and|and also|as well as} {lack|absence} of weight gain was {reported|stated} #file_links<>links/imp_files/19.08.15.txt",1,S] in {a partially|a partly} {breastfed|nursed} 4-week-old whose {mother|mom|mommy} was taking carbamazepine monotherapy in {a dose|a dosage} of 11 mg/kg daily. You {must|should|need to|have to} {talk|speak|chat} with your {healthcare|health care|medical care} {provider|service provider|company|supplier|carrier} for {complete|total|full} {information|info|details} #file_links<>links/imp_files/19.08.15.txt",1,S] {about|regarding|concerning} the {risks|dangers|threats} {and|and also|as well as} {benefits|advantages|perks} of {using|utilizing|making use of} Serophene.

Bahasa Indonesia (id)[edit]

Sepak bola FPS

permainan sepak bola atau olahraga jaringan orang pertama

desain game: semuanya terletak di sinkronisasi antara dua bola (bola vs kepala/kaki/badan/lutut/pinggul/dll). Dengan demikian, jika sync sempurna, tembakan akan sama seperti yang diharapkan. Jika sinkronisasi-5 ° yang sempurna, lintasan akan dibelokkan 5 ° dll.


Jika sinkronisasi tidak terjawab 60 ° Lepaskan bola selama cover terbang misalnya. keyboard: Klasik zsqd + shift untuk turbo (tergantung pada frekuensi)

mouse:

  • Button1: tendangan yang paling logis untuk melaksanakan kudeta ingin (terdekat dengan bola)
  • Tombol2: meniup 2nd paling logis untuk melaksanakan kudeta inginkan (ex: di pemogokan klasik, bola, tendangan kaki kiri bukan kanan)

waktu untuk klik didukung untuk mengelola kekuatan dan sinkronisasi

related project[edit]

  • no project yet, start one?

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